Jason in Edin ? for you The High Trash setting can identify weak accepted target signals amongst rejected
targets even if the rejected target signals are stronger. The advanced signal
processing takes the best accepted target signal and ignores all the rejected target
signals no matter how strong they are .
This is from the manual I'm not seeing this at all it would be a dream if it worked this way what are your thoughts on this . I know if you disc out nails which become a null now in this mode and place a dime by it it well not here it any better than the other modes ? sube
Sube...I am torn as to weather I should use the DEEP ON setting in trashy areas...I have been using it all year, but I am now thinking it may be enhancing the deep trash as well...I keep FAST OFF, to get more accurate ID's...Any thoughts on this...Thanks
This is my take on fast or deep on These are my settings ferrous coin combine gain 30 normal sounds just easier to decipher target trace target trace pinpoint in sizing to build a target once it's on the screen fast on seawater enabled to cut down on chatter and let's me run higher sensitivity my bins are 1 1 to 10 200hz bin 2 11 to 15 1000hz bin 3 16 to 28 200hz bin 4 29 to 50 1000 hz and iron bin 75 hz open screen 2 ( fairground old parks )
So all that I have to listen for is the high tone keep it simple if I hunt a place that's old I will open bin 2 to 11 to 24 for copper nickel Indians Hunting for rings bin 1 go's to 1 to 24 at a 1000 hz keep it simple
It going to get noisy in iron but you are only listening for that high tone keep it simple after a while you don't hear the iron and get used to it because your only listening for that high tone
Getting back to your ? deep on was to enhance signals deep or shallow but uses more processing which slows the ctx somewhat and also uses processing for enhance id which slows it more I have tested it on in ground targets fast on deep on I have good hearing and did not see any differences in sound between them however ids were more stable in deep.
But that said SOUND IS YOUR # ONE CLUE target trace then id so you can see id is the least important of the three .Fast will find any coin that deep on will find from my testing .#s in trash can be all over the place but are close to the coin range when a coin is hit .
Deep has it's place such as a low target environment fast will serve you better in trash The thing you need in trash is processing speed between targets fast does this deep is slower . To get even more speed slow down your sweep ctx will be darn close to any detector with a slower sweep targets get analyze better and more targets in one sweep than by going faster. A smaller coil can be run slower than a big coil and still get the depth you want also a smaller coil can be crank higher than a big coil before it start chattering to you making it a wash .
I can guaranteed you that you left coins in that high trash area using deep on
sube