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trashy ground

A

Anonymous

Guest
Hello, I've had my explorer now for several months, after using whites for many years. I'm going over a "test"plot of 20 or more square feet next to a well used colonial ice house. I spent months inching over the site with the whites, digging every clear signal (many old net weights and shotgun shells). The spiky blips I would ignore, as they would usually disappear when dug, or turned out to be an end of a lareger iron object. The explorer in iron mask turned up a couple more net weights, and many more blip signals which would disappear on a second pass, or would only blip in one direction. I plowed the plot last night, and then cultivated it, and found an additional five net weights, several more shotgun shells, two wheat cents, and a half dime. I should have picked up at least the net weights without plowing if I was using the minelab the right way. What would be the ideal settings to use for very sandy soil with large amounts of natural bog iron, and much iron trash such as nails , etc.? I'm using the small coil fast mode, audio 1 with 16 sensitivity. Are there other settings that I should try? I am sure that their must be at least one large cent there somewhere, judging from what I've found on the less trashhy areas (12 large cents to date). Do the very erratic signals that disappear after one or two passes ever prove to be coins? Thanks for your help.
 
John, sounds like iron falsing to me, but try this in areas with few signals and high iron.. set sens to 20 manual, normal audio, fast response, iron mask set at -12 to -14 and put sounds into ferrous.. then just dig all the targets that give a higher tone than the low bleep of iron.. you will hear lots of iron, but if you just dig the higher tones its almost always something non ferrous.. just ignore anything that comes in with a high tone and reads far right bottom on the smart screen.. that will be rusty tin
 
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