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Hey wassup guys!
Hope y'all doing great!
My 2 recent hunts (January 9th and Yesterday)
All the targets on the left side and all those little ones at bottom right (Medieval coins) were found on hunted out mineralized areas.
Yesterday we tried out a new area and found a roman patch (loads of pottery fragments and bricks), the soil wasn't really mineralized, but we had mineralization coming from those bricks and pottery ( while digging we saw even more bits).
Found a Roman steelyard weight, a Roman Bronze handle from a Patera, found a nice relic that seems to be from the Iron Age ( used as attachments on necklaces and bracelets), found some roman coins (some are toasted), found a broken crotal bell, found a 18th Century massive coin and some bronze bits.
There was loads of lead bits!
Amongst those coins, there's a very special coin from the Celtiberians, called a AS of Gades, with 2 tunas and Hercules bust (200-100 B.C), it was so deep that i wasn't even thinking that it would be a coin!
While hunting on this area, i had to tweak my Audio Response to a much lower level, but why?
Well, some targets were deep under roman mineralized pottery and brick fragments therefore the signals ID came low as 01- 04 - 08 and sometimes i would see 76 and 87, so these targets could had been seen has iron, but luckily im used to these scenarios.
If you want to understand what i mean, check out the video that i recorded about the VACUUM Program that i created and pay attention to that part where i used the Roman brick and the coin.
Video:
https://www.facebook.com/groups/143201786120973/permalink/1371145506659922/?sfnsn=mo&ref=share