Find's Treasure Forums

Welcome to Find's Treasure Forums, Guests!

You are viewing this forums as a guest which limits you to read only status.

Only registered members may post stories, questions, classifieds, reply to other posts, contact other members using built in messaging and use many other features found on these forums.

Why not register and join us today? It's free! (We don't share your email addresses with anyone.) We keep email addresses of our users to protect them and others from bad people posting things they shouldn't.

Click here to register!



Need Support Help?

Cannot log in?, click here to have new password emailed to you

Changed email? Forgot to update your account with new email address? Need assistance with something else?, click here to go to Find's Support Form and fill out the form.

Since I'm stuck with other duties...

A

Anonymous

Guest
Since I probally wont be able to get out this coming week either I need some one else to try my ring settings. Find a likely spot and use these settings first.
0 Disc
0 Sens
+3 Threshold
Notch in Foil & Nickel
Notch out Tab and Zinc
Then Go back over the area with everything the same except, lower the Threshold to +2.
The theory is that the gold rings will hit harder because of the way the eddy currents travel in rings which will cause them to break the threshold saturation tone. Since the eddy currents are just surface currents in the odd shaped trash metal, they will not break the saturation theshold unless they are large pieces. Iron shouldn't break the saturation tone either unless its really large. My air tests show this to be a good setting for picking up small rings and losing the foil trash.
Dig everything that breaks the threshold tone. By that I mean if you can tell there is a target there by a tone change in the threshold tone, dig it. Keep track of what it is, how big and what shape it is.
If you get time, also try this setting:
0 Disc
0 Sens
+4 Threshold
Notch in Foil & Nickel & Tab
Notch out Zinc.
Looking forward to anyones results. <img src="/metal/html/glasses.gif" border=0 width=15 height=15 alt=":geek:">
Happy CoinStriking <img src="/metal/html/lol.gif" border=0 width=15 height=15 alt=":lol">
 
That's the first time I've ever heard of running a 0 sensitivity. Most people would think that's crazy and you'd get no depth, but I've seen decent depth @ 1. Running thresh that high would be hard to get usted to, but I like your theory. I wish I had time to get to a beach or something, as that's about the only place I can think of a ring being had....
 
Zero(0) sensitivity setting will keep a truer signal response vs target size. That keeps all the metal in the ground closest to its true relationship with each other as regards to size and shape.
Once you start raising sensitivity you begin loosing that relationship because now you are magnifying the signal responses and you begin to see distortions and other affects you didn't see before. That is on top of now magnifying trash signals to the point where they easily overcome the threshold saturation tone.
You've experienced it before...worst case would be iron infected wet ground. High sensitivity basically magnifies the iron response so bad that it masks other targets around or below it.
Depth wise, even a 0 sensitivity setting will give you 6" plus.
It may be that sensitivity may need to be increased from 0 to a 1 or even a 2 or higher setting. Remember, its not depth you are trying to obtain, but a balance between a surface eddy current response (unwanted) and a conductive eddy current response (like rings generate) verses the threshold saturation tone.
I think the C$ can do what the other machines can't. I just need some time and help proving it <img src="/metal/html/glasses.gif" border=0 width=15 height=15 alt=":geek:">
Of course I could just be a total crackpot <img src="/metal/html/lol.gif" border=0 width=15 height=15 alt=":lol">
Happy Ring$triking <img src="/metal/html/lol.gif" border=0 width=15 height=15 alt=":lol">
 
Top