A
Anonymous
Guest
Jim C, Your custom coin patterns sound good and should work well without any problems, also air test different objects so you get a sense of what the different targets will sound like such as various coins and jewelry. Use digital also, see where all the coins fall numerically, silver dimes in digital are 28's and in Smartfind they are in the upper right hand corner.
I think of enthusiasm & tolerance when I think of how much each hunter will reject or accept (wait until you can hit the field and try hunting in ironmask (-16), then you'll know what I mean by enthusiasm & tolerance), it runs hand and hand with ground conditions in deciding on a setup. I think that you need to consider where you think you'll be hunting and what the ground conditions will be like. What you may find out is that once you get in the field everything you thought you would be doing will get tossed out and you will end up hunting in only a few varied rejection patterns. The sites ground conditions should always dictate the limits of how opened up and pumped up all the settings can be set, you will have to decide how much below that limit you want to accept. You can just accept specific coins, or anything as tight as just one pixel, or everything below the ground condition limit. The ground condition limit is not unbreakable, if you want to hunt in a jumping null with only the sound of screeching iron and irritating falsing, you can do it and maybe even have luck, but that would take very high enthusiasm & tolerance.
Three different ground conditions need to be taken in to account, Trash, iron, and mineralization. No trash and no iron and no mineralization means no rejection, at all (I've never found these conditions yet). High trash and high iron and high mineralization mean high rejection, the rejection set up like what you have programed in so far (I also haven't found a site this bad yet).
Moderate trash with some iron, and moderate mineralization would only call for a basic coins program where you have accepted an open block in the upper right, and a smaller open block for all nickels. You can see a similar screen on my charts page Treasureport Charts & A/V files. On the other hand if you want to power hunt in these moderate conditions then you could either use the factory preset coin program or go to Iron mask set at zero.
Now, as far as going lower in iron mask I would say that the lower you go will most likely depend on a couple factors, like how many signals are coming through your phones, can you decipher it all? if so then you can keep on setting it lower until it starts to become too much to handle. Hunting in low Iron Mask settings even though it may be noisy is not at all a bad idea in terms of gaining important detecting experience. Another might be is all the goodies that are left hidden next to and in the iron, well if they are then you can't reject too much iron or you will miss what's left just like everyone else did before you. When I hunt using Iron Mask I usually go as low as a -8, and sometimes as low as a -10, but only at the beach have I been able to go even lower.
I think I know what you mean when you ask 'what if I only want to go for certain coins, it can be fun to do that but in reality these days most of us have to take what we can get and the pickins are usually pretty slim so if for example you just went for half dimes it might takes weeks, months, possibly years until you actually find one, and when you do end up finding one it may turn out not be even close to where it should have read. Take Silver Dimes, they basically stay in a small group of pixels with only a few strays once in a while, while wheaties cover the largest area of pixels of all the coins with Indians and nickels coming in a close second.
Again on my charts page you can find what I call the "olde Detector" pattern, after accepting almost all US coins and various gold jewelry it ended up looking like a thin string starting at silver dollar and working it's way down to a tiny gold ring. After adding 2 pixels along the right side of the string and then adding 2 pixels along the left side of the screen this olde detector pattern emerged. I like it and think it's a great pattern, however I seldom use it because a more completely open screen gives me more information and allows me to get a much better feel of the site I'm hunting.
Less rejection means less specific information, but in that less specific information is where a lot of goodies have been passed up for years and are waiting to be found.
Anyway, a little long but it's something to think about. GL/HH
I think of enthusiasm & tolerance when I think of how much each hunter will reject or accept (wait until you can hit the field and try hunting in ironmask (-16), then you'll know what I mean by enthusiasm & tolerance), it runs hand and hand with ground conditions in deciding on a setup. I think that you need to consider where you think you'll be hunting and what the ground conditions will be like. What you may find out is that once you get in the field everything you thought you would be doing will get tossed out and you will end up hunting in only a few varied rejection patterns. The sites ground conditions should always dictate the limits of how opened up and pumped up all the settings can be set, you will have to decide how much below that limit you want to accept. You can just accept specific coins, or anything as tight as just one pixel, or everything below the ground condition limit. The ground condition limit is not unbreakable, if you want to hunt in a jumping null with only the sound of screeching iron and irritating falsing, you can do it and maybe even have luck, but that would take very high enthusiasm & tolerance.
Three different ground conditions need to be taken in to account, Trash, iron, and mineralization. No trash and no iron and no mineralization means no rejection, at all (I've never found these conditions yet). High trash and high iron and high mineralization mean high rejection, the rejection set up like what you have programed in so far (I also haven't found a site this bad yet).
Moderate trash with some iron, and moderate mineralization would only call for a basic coins program where you have accepted an open block in the upper right, and a smaller open block for all nickels. You can see a similar screen on my charts page Treasureport Charts & A/V files. On the other hand if you want to power hunt in these moderate conditions then you could either use the factory preset coin program or go to Iron mask set at zero.
Now, as far as going lower in iron mask I would say that the lower you go will most likely depend on a couple factors, like how many signals are coming through your phones, can you decipher it all? if so then you can keep on setting it lower until it starts to become too much to handle. Hunting in low Iron Mask settings even though it may be noisy is not at all a bad idea in terms of gaining important detecting experience. Another might be is all the goodies that are left hidden next to and in the iron, well if they are then you can't reject too much iron or you will miss what's left just like everyone else did before you. When I hunt using Iron Mask I usually go as low as a -8, and sometimes as low as a -10, but only at the beach have I been able to go even lower.
I think I know what you mean when you ask 'what if I only want to go for certain coins, it can be fun to do that but in reality these days most of us have to take what we can get and the pickins are usually pretty slim so if for example you just went for half dimes it might takes weeks, months, possibly years until you actually find one, and when you do end up finding one it may turn out not be even close to where it should have read. Take Silver Dimes, they basically stay in a small group of pixels with only a few strays once in a while, while wheaties cover the largest area of pixels of all the coins with Indians and nickels coming in a close second.
Again on my charts page you can find what I call the "olde Detector" pattern, after accepting almost all US coins and various gold jewelry it ended up looking like a thin string starting at silver dollar and working it's way down to a tiny gold ring. After adding 2 pixels along the right side of the string and then adding 2 pixels along the left side of the screen this olde detector pattern emerged. I like it and think it's a great pattern, however I seldom use it because a more completely open screen gives me more information and allows me to get a much better feel of the site I'm hunting.
Less rejection means less specific information, but in that less specific information is where a lot of goodies have been passed up for years and are waiting to be found.
Anyway, a little long but it's something to think about. GL/HH