A
Anonymous
Guest
I have been working on a program (settings) for sometime and wanted to be sure it worked well in the field before posting. The philosophy behind the program is to work parks; school yards and other public area where there is a lot of trash that can be rejected but still maintain outstanding depth and keep the threshold from null as much as possible. There are several areas of interest that I will explain in anticipation of questions.
In looking for a good program I wanted to keep the threshold from null as much as possible. I read in the Minelab patents that 90% of all metal in the soil is iron and that was consistent with what I have read in other material. I used the learn mode to see where signals were hitting on the screen and in particular the iron. Most of the iron hit in the upper left or at what is called FE Coins. By accepting the upper left (FE) just about all null of the threshold is eliminated in my test and use in the field.
However, in the conductive tones this area, 31/31 gives a high tone. The answer to this problem is to go to the audio and set the threshold tone to 0. <span style="background-color:#ffff00;">Unless you want to put up with a lot of false high tones then I suggest using Ferrous sounds.</span> Threshold tone sets the lowest tone while the upper limit sets the highest tone. Set the audio gain to 4,3 or 5 if you prefer, sensitivity to 28 and here is where Manual vs Semi-auto comes into play. In manual the crosshairs jump around pretty bad in some parks or areas hunted and the digital display number flicker. Semi-auto will stop the crosshairs from jumping around and also stabilize the digital display. I use Fast ON and Deep Off but this I up to the preference of the individual as we all know. Notice that there are two black areas in the nonferrous zone. I used the learn mode to reject pulltabs and tails then accepted rings gold rings sicne silver falls at a higher conductive level there was no problem with silver rings. These setting and the pattern will also accept nickels.
With the above setting and patter we hear deep iron as a low mellow sound and shallow iron as a stronger sound. Since a high tone will sound louder than a low one to most users even if they are at the same level the deep old coin come in nice and clear over the low iron tones.
It is very easy to hunt in the Digital mode as the reading is going to be 31/31 for iron then from 16 to 0 for ferrous and 0 to 31 for conductivity. We have cut the number of tones in half and also the digital reading are now an approximate 16 X 16 grid so much easier to learn and know what is being detected. If in doubt shift to Iron Mask at -16 to see where the crosshairs indicate the target is on the grid.
I found more coins in a very old heavily detected park in one morning than had been finding in a couple of weeks using other programs. Co-located targets and over killing with the setting was actually costing me a lot of goodies. I am really excited about this program. This is really not a relic program although rejecting FE Coins will really cause the detector to constantly null over iron. The problme with Iron Mask at -15 or -14 is this area is rejected. I found it to be best to duplicated iron mask on the Smart screen and then clearn FE coins for very solid operation. In addition I can tell depth by the visual display and also the modulated sound for a target. I was impressed with the fact that I see no loss of depth with the Audio Gain at 3 to 5 on relics or in the trash areas of the park.
Hope you enjoy the program if you want to give it a try.
HH, Cody
In looking for a good program I wanted to keep the threshold from null as much as possible. I read in the Minelab patents that 90% of all metal in the soil is iron and that was consistent with what I have read in other material. I used the learn mode to see where signals were hitting on the screen and in particular the iron. Most of the iron hit in the upper left or at what is called FE Coins. By accepting the upper left (FE) just about all null of the threshold is eliminated in my test and use in the field.
However, in the conductive tones this area, 31/31 gives a high tone. The answer to this problem is to go to the audio and set the threshold tone to 0. <span style="background-color:#ffff00;">Unless you want to put up with a lot of false high tones then I suggest using Ferrous sounds.</span> Threshold tone sets the lowest tone while the upper limit sets the highest tone. Set the audio gain to 4,3 or 5 if you prefer, sensitivity to 28 and here is where Manual vs Semi-auto comes into play. In manual the crosshairs jump around pretty bad in some parks or areas hunted and the digital display number flicker. Semi-auto will stop the crosshairs from jumping around and also stabilize the digital display. I use Fast ON and Deep Off but this I up to the preference of the individual as we all know. Notice that there are two black areas in the nonferrous zone. I used the learn mode to reject pulltabs and tails then accepted rings gold rings sicne silver falls at a higher conductive level there was no problem with silver rings. These setting and the pattern will also accept nickels.
With the above setting and patter we hear deep iron as a low mellow sound and shallow iron as a stronger sound. Since a high tone will sound louder than a low one to most users even if they are at the same level the deep old coin come in nice and clear over the low iron tones.
It is very easy to hunt in the Digital mode as the reading is going to be 31/31 for iron then from 16 to 0 for ferrous and 0 to 31 for conductivity. We have cut the number of tones in half and also the digital reading are now an approximate 16 X 16 grid so much easier to learn and know what is being detected. If in doubt shift to Iron Mask at -16 to see where the crosshairs indicate the target is on the grid.
I found more coins in a very old heavily detected park in one morning than had been finding in a couple of weeks using other programs. Co-located targets and over killing with the setting was actually costing me a lot of goodies. I am really excited about this program. This is really not a relic program although rejecting FE Coins will really cause the detector to constantly null over iron. The problme with Iron Mask at -15 or -14 is this area is rejected. I found it to be best to duplicated iron mask on the Smart screen and then clearn FE coins for very solid operation. In addition I can tell depth by the visual display and also the modulated sound for a target. I was impressed with the fact that I see no loss of depth with the Audio Gain at 3 to 5 on relics or in the trash areas of the park.
Hope you enjoy the program if you want to give it a try.
HH, Cody