Critterhunter
New member
I've never heard running sensitivity too high quite put that way, and this is by a Minelab technician so it carries some weight in terms of pondering that. Of course we all know too high of sensitivity can cause falsing, which in effect might cause you to miss a deep target by not hearing it, or at least mistaking it as just another "false" to ignore.
But, I found with my 15x12 that it seemed to get best depth, or at least ID at depth, with the sensitivity much lower than what was max stable. Usually it wanted it set around 3PM or perhaps right at the letter "C" in noise cancel on the GT's face plate.
Anyway, there's been some speculation in the past from some Sovereign owners, myself included, that too high of sensitivity in certain soils (even though still stable) might actually cause a deep coin to null out like iron instead of sounding off. I always attributed this potential to the machine being overwhelmed by the ground signal and the coin signal just pushes it over the edge into nulling out...Mainly because the coil is running so hot that the coin is being washed out in the ground signal, and so when it hits the coin it's a real "dirty" signal that just looks for the most part like a spike in the ground signal and is nulling out on it. I never really ran any tests to prove this one way or another, but I have read from a few others about my suspicions...That they found too high sensitivity, at least in certain levels of ground mineralization, would cause the coin signal to null right out. I honestly believe this is more of a factor when using a bigger coil, like say any coil bigger than the stock 10" one, but I have to say the 12x10 doesn't appear (yet) to suffer from this, or at least from a degraded target ID by running sensitivity too high like the 15x12 would do in my soil. I've read similar "nulling" or at least target degradation reports from WOT users in some forms of mineralized soil. Bigger coils= Bigger potential for this problem I think.
But, back to the point...That "false discrimination" thing in that tech article really has me thinking. Perhaps with too high of sensitivity in certain soils, even if the machine is still stable, it may be discriminating out a coin at extreme depth as just iron, or even just sounding it off as some other form of junk lower than a coin on the scale. Tests are in order, for sure.
Now, don't just think this is a Minelab thing. That article was relating details about VLF detectors in general in this respect. If anything, it went on to say how multifrequency is able to better determine the ferous/non-ferous nature of the signal over typical VLF detectors.
We all know about the "high beams in the fog" thing where too high sensitivity can cause you depth due to mineral reflection. That's probably the wrong way to put it. A better way would be to say that ground "glare" can over power the target signal if the sensitivity is too high. Not to mention that too high and a bit unstable sensitivity can mask targets due to noise. But, this is something VERY different they are talking about here...A new angle to that old "high beams in the fog" thing...They are saying too high of sensitivity can cause "false discrimination". That doesn't sound like "ground glare" to me, but rather the ground signal causing the target's ID to change to something that it's not, which means it's either then discriminated out or at the very least ID'ed as something other than it's true nature.
Ponder that for a while. It's something very different then the old ground glare thing. Caused by the same issue? Yes, Minelab says it's caused by the ground signal disrupting the target's ID. It's less of a problem (they said) on a Minelab due to the way it handles the ground signal (a unique way that is NOT conventional ground tracking....Something MUCH better than that), but never the less it is still a problem.
Again, I've never heard running too high of sensitivity being put this way...."false discrimination". It's a new way to look at the issue of sensitivity other than just the fog in the head lights then or causing too much falsing. It's an interesting possibility to think about, because I found the 15x12 would degrade the target ID at depth with too high (but still stable) sensitivity set. I think I remember Gunnar saying his WOT would null over a coin with too high of sensitivity in his soil. I can't honestly remember if my 15x12 would null over a deep test coin if I raised sensitivity too high. It might have a few times, but at least I am sure that it often wanted sentivity about 1/4th to even 2/3rds LOWER than max stable to achieve best/easiest ID at depth.
But, I found with my 15x12 that it seemed to get best depth, or at least ID at depth, with the sensitivity much lower than what was max stable. Usually it wanted it set around 3PM or perhaps right at the letter "C" in noise cancel on the GT's face plate.
Anyway, there's been some speculation in the past from some Sovereign owners, myself included, that too high of sensitivity in certain soils (even though still stable) might actually cause a deep coin to null out like iron instead of sounding off. I always attributed this potential to the machine being overwhelmed by the ground signal and the coin signal just pushes it over the edge into nulling out...Mainly because the coil is running so hot that the coin is being washed out in the ground signal, and so when it hits the coin it's a real "dirty" signal that just looks for the most part like a spike in the ground signal and is nulling out on it. I never really ran any tests to prove this one way or another, but I have read from a few others about my suspicions...That they found too high sensitivity, at least in certain levels of ground mineralization, would cause the coin signal to null right out. I honestly believe this is more of a factor when using a bigger coil, like say any coil bigger than the stock 10" one, but I have to say the 12x10 doesn't appear (yet) to suffer from this, or at least from a degraded target ID by running sensitivity too high like the 15x12 would do in my soil. I've read similar "nulling" or at least target degradation reports from WOT users in some forms of mineralized soil. Bigger coils= Bigger potential for this problem I think.
But, back to the point...That "false discrimination" thing in that tech article really has me thinking. Perhaps with too high of sensitivity in certain soils, even if the machine is still stable, it may be discriminating out a coin at extreme depth as just iron, or even just sounding it off as some other form of junk lower than a coin on the scale. Tests are in order, for sure.
Now, don't just think this is a Minelab thing. That article was relating details about VLF detectors in general in this respect. If anything, it went on to say how multifrequency is able to better determine the ferous/non-ferous nature of the signal over typical VLF detectors.
We all know about the "high beams in the fog" thing where too high sensitivity can cause you depth due to mineral reflection. That's probably the wrong way to put it. A better way would be to say that ground "glare" can over power the target signal if the sensitivity is too high. Not to mention that too high and a bit unstable sensitivity can mask targets due to noise. But, this is something VERY different they are talking about here...A new angle to that old "high beams in the fog" thing...They are saying too high of sensitivity can cause "false discrimination". That doesn't sound like "ground glare" to me, but rather the ground signal causing the target's ID to change to something that it's not, which means it's either then discriminated out or at the very least ID'ed as something other than it's true nature.
Ponder that for a while. It's something very different then the old ground glare thing. Caused by the same issue? Yes, Minelab says it's caused by the ground signal disrupting the target's ID. It's less of a problem (they said) on a Minelab due to the way it handles the ground signal (a unique way that is NOT conventional ground tracking....Something MUCH better than that), but never the less it is still a problem.
Again, I've never heard running too high of sensitivity being put this way...."false discrimination". It's a new way to look at the issue of sensitivity other than just the fog in the head lights then or causing too much falsing. It's an interesting possibility to think about, because I found the 15x12 would degrade the target ID at depth with too high (but still stable) sensitivity set. I think I remember Gunnar saying his WOT would null over a coin with too high of sensitivity in his soil. I can't honestly remember if my 15x12 would null over a deep test coin if I raised sensitivity too high. It might have a few times, but at least I am sure that it often wanted sentivity about 1/4th to even 2/3rds LOWER than max stable to achieve best/easiest ID at depth.