I enjoy reading your stuff, Charles. You do a good job of communicating the intricacies and subtleties of Explorers -- clearly you are a long-time user and "expert" on this platform.
I like your description above of "iron masking" -- the "sticky, gooey, like a rubber band" description that explains how iron in wet ground has a "radius" around it where detectors want to "see the nail" and not any other "good" target that may be lying nearby. Interesting that you feel that an Explorer will tend to "stick to" that rusty nail more, when it set up to be discriminating iron (and thus presenting a threshold null), than it will when running all-metal. Interesting that you feel that in all-metal, the machine is more capable of "letting go" of that "sticky" nail and "latching onto" the good target. I wouldn't have expected that. From a machine's processor perspective, I would have thought that it would take the same amount of time/computing power to send a "blank out the audio" command, when hitting a rusty nail that is discriminated, as it would to send a "make a low-tone grunt" command, on that same nail, when running open screen/all-metal. I guess what you are implying is that it takes a bit more time/processing effort to run the nail through the discrimination circuit, and during that processing time, there's less ability to process and signal on the good target. If that's true -- and I don't doubt you, I just have never tested the theory -- then that would suggest I should be running open screen and Ferrous sounds on my machine, when hunting in iron trash, versus Conductive sounds and some Iron Mask.
I will have to ponder that awhile. Bryce Brown always preached "don't fear the nulls," as good targets have no trouble "sneaking through" the null and sounding off with a high tone. And, along those lines, I have, indeed, dug lots of good targets from within a deep, sustained null, (as he said) where I did hear the hint of a high tone that I was then able to slow down and investigate. BUT, that doesn't mean that I haven't missed several MORE good targets in proximity to iron, that I might NOT have, if I was NOT asking the machine to take the time to discriminate and produce a null on the rusty iron...
Hmm...
Steve