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GT Hunting In Pin Point Mode At "Dead" Beach With Bad Mineralization. WOW! Apron Full Of Coins, A Wheat, & Maybe One Keeper Ring. "Dead" Beach? 3 Word

Critterhunter

New member
Today I headed to a beach to hunt the dry sand that has been hit hard. I've already gridded most of this beach myself, and I know it's been hit hard because of the lack of targets compared to what is typical. Anyway, after gridding for a while I noticed even coins in the 6" range or so and deeper where choking out big time, sounding off with a heavy null and barely breaking through. This beach has a good bit of black sand in it along with microscopic iron and is just mineralized in general on top of all that, so I wasn't suprised it was giving even good targets at pretty moderate depth issues. Due to that, and combined with the lack of many signals, I figured it'd be the perfect time to experiment more with pin point mode and see if it would hit targets better for me.

With my remote PP switch wired inside my hand grip, it makes it rather easy to switch back and fourth between discriminate and PP, so when I found a target in PP I'd flip over to discriminate and see how the target sounded before digging. Wasn't long before I was popping a handful of quarters and other coins, and to top it all off many of these were a COMPLETE NULL when I flipped over to disc to see how they sounded, and I'm talking from two 90 degree directions even! That was a real shocker, and confirmed what I suspected- that when the ground is real bad PP mode is seeing targets easily that disc is nulling out or badly degrading due to the microscopic iron, the black sand, or just the mineralization in general. While not all these coins were complete nulls in disc, many off the sounded to bad that I would have bet money they were going to turn out to be iron or say a crown cap or something, where they'd null one way and give a scratchy sick signal the other. For sure I would have missed many of these if I was hunting in disc and didn't hit them at the right angle, or in fact would have got a complete null from them no matter what direction.

Wasn't long before I had a pouch full of coins, with many nickels and quarters to boot. Even got a wheat penny where as I've never dug an old coin on this beach before. And I'm talking many of these coins were solid "zing/zing" hits in PP mode from any direction with no doubt they were targets and not sounding deep at all, yet when I flipped over to disc they'd either sound really bad or just null out completely to where I'd never even know they were there. I suspect minerals or black sand can confused the detector and make it think the target is just part of the ground signal, and I suspect the microscopic iron in the sand could even pull the coin down low enough in conductivity that the GT thinks it's iron and nulls it out. Double whammy type of problems I bet for various targets.

And to think, if a BBS machine, known for handling the worst of soils or sands, is having problems with getting any kind of depth in this sand in disc, imagine what kind of trouble all other non-BBS units out there are having with this beach. That encouraged me to spent about 5 hours gridding it hard, and as a reward for my effort I got not only a pouch full of coins, but also one ring. It read 163 when I checked it in disc. It looks like it could be white gold or silver, but I suspect it reads too high to be white gold and too low to be silver, even though it's a thin plain band. I'd figure even a silver ring this thin should read as a coin as it always had on other machines I've owned. I've only had a few tiny silver items read down as low as a zinc penny on the GT that I've found before, and those were tinny silver items about the size of a pea and not a round intact loop like a ring, which presents a much bigger conductive picture to a detector. That's why Minelabs will nail even thin gold rings at depth but have problems with tiny gold items.

I can see scratches in the ring but no different metal color under that, so whatever it is, it ain't plated. But still, if it was white gold, containing nickel, I'd expect a ring of this size to read well down into the foil range. It doesn't look like aluminum but I'm not counting on it being any kind of keeper metal. I'm guessing that if it is any kind of keeper it might be nickel/silver, which would put it's VDI of 163 just about right for a ring of this size I think. There are no markings inside except for the letter "L". Anybody have any clue what that might mean?

So anyway, I'll just say that I am now a PP mode convert for at least beach hunting, at least when targets are not all over the place and the beach is mineralized. When those two combinations are present (lack of targets and badly mineralized sand), I'll for sure start hunting in PP mode. The beach was like a ghost town of targets until I flipped over to PP mode and then it was like a totally different beach.

One thing I found that is handy- You can tell the size of the target and also get a good idea of if it's iron or not by listening in PP mode. The size of the target is easy just listening as you short sweep over it. As for iron, I could tell most of the time it was going to be without even checking in disc, because the iron has a more "fuzzy" ramp up and ramp down sides of the hit. It may sound like a good target when right over it, but the "approach" and the "descent" of the audio has a distinct sound to it with iron compared to a non-ferrous target. Just the same, I scooped those too just to be sure I was guessing right, and probably 7 out of 10 times it indeed was iron when I thought it was going to be.

Another handy tip- Once I scooped out the hole and dumped it on the beach to check for the target, if I heard it in PP now in the dumped sand, I'd flip over to disc and see if it's sounding off now. If it's not then it's going to be iron, but if it is then you just dug a target that only PP could hear at even say 5 or 6" deep in this bad sand, where as disc was completely silent on it or was so bad sounding that you'd bet money it was an iron false or something. Nothing was more exciting then hearing nothing in disc when I found a target in PP, and then after scooping it out of the depths and dumping the sand, disc was now giving me a nice tab signal or some other good mid range or foil hit that had me hoping a ring would be waiting for me in that sand.

So I'm now going to call PP mode "Dead Man's Mode", because when the beach seems to be lacking targets or is so badly mineralized that you think you are a dead man for that day's hunt, flip over to PP and you might find the beach come right back to life. That's how it was for me today.

Next time at this beach I'm going to try All Metal fixed and flip back and fourth between that and disc and see if it seems to be any better than PP mode for this beach. I can easily just set the proper switches on my GT and then my remote PP switch will now toggle between disc and all metal based on how I have the switches on the GT's faceplate configured. I'm just wondering if once I set the ground balance in all metal track and then throw it to fixed, will fixed hold the ground balance when I flip over to disc and then back again to all metal? If it doesn't then I'll have to hunt in tracking mode because it'll be a real PITA to keep ground balancing all metal every time I flip back to it to want to use fixed. I guess one way to tell would be to set it for fixed, then flip to disc, then flip back to all metal and flip over to track and pump the coil and see if the balance needs setting again or if it seems still right on right away.

PS- So am I advocating hunting in PP on the beach all the time? Nope. It seems rediculous to me to hunt with one of the best discriminating detectors in what is basically an all metal mode (PP is a form of all metal that doesn't feature a ground balance). If the targets are numerous then no point in not using disc, especially if the beach is loaded with iron. But if the beach is badly mineralized and lacks targets because it's been hit hard, then I would highly recommend that instead of wandering for hours look for a signal that you flip over to PP mode and try that for a while. If you start popping coins or tabs that when you checked in disc they nulled out or sounded like iron trying to break through on you, then you know you are at the right beach at the right time, and with the right mineralized sand conditions, where PP mode will shine like you'd not believe and breath new life into that beach. So long as you aren't scooping 20 iron targets to recover one non-ferrous one then it's a winner for sure, and even if you are scooping iron it's probably worth it to save the day because otherwise you'd not be finding much at all. The time saver is if you dump the sand out and PP now says the target is on the beach, but when you flip to disc and it's still nulling out, then don't even bother with finding that piece of what you now know is iron junk. Just re-fill the hole and leave that iron for the guys using PI units. :devil:
 
Critter, next time you hunt in the PP mode start guessing the targets before you discriminate with the switch. There is alot of info in the PP mode if you listen close. Pointed/narrow, double beeps, long, faints, drawn outs with a ramp..drop outs of the threshold..you can almost sense the shape of the target in time. We are going to make a PP hunter out of you yet, on the beach that is...

The good, you have two type of discrimination, with your mind and the switch.....
 
Oldbeechnut, if you got any more PP tips then don't hold back, because I'm already a convert after today. :biggrin: So no need to try to convince me. I don't see myself using it on land (meaning not at the beach, but at a beach like this for sure!) unless the ground is badly mineralized like this and the site isn't loaded with iron that keeps fooling me into thinking it's a good target, but I can already tell much of the time if it's iron by way of the ramp up/down part of the signal, so who knows in badly mineralized land sites where targets are scarce I might even find I like it for that too, espcially in known deep coin sites.

But on how to tell iron. I've already picked up one way to tell. If it's "fuzzy" sounding or "feeling" in those two parts (the ramp up and down) then I'd say 7 out of 10 times I guessed right and it was iron when I scooped it out to check. I also noticed that iron often doesn't have a hard "tight" hit spot to it, but rather a more "washed out" broader area on some of the iron I came across.

I didn't try to guess anything else today target wise with it other than if it was iron or not, but you are right I can already see it has much more to tell me on targets. I already could kind'a tell it was going to be a coin by how "tight" the pp hit was compared to say a blob of can shard roughly twice the size or so, but I'm intruged by your other traits to watch for too.

I didn't try to guess them by using disc to double check. I was only flipping over to disc to see if it would see them before I would scoop, because I wanted to see if disc was missing say coins only 5 or so inches deep that PP would hit hard, and by golly there were many that were complete nulls in disc from any angle that turned out to be coins or other non-ferrous targets disc should have had no trouble with at that depth, but due to the black sand, microscopic iron, and other minerals in the sand disc was nulling right out over them. And I'm not even talking a noticable null where you know you just went over iron, but just a fade out of the threshold that could easily be mistaken as just normal mineralization causing that.

I still don't see the benefit to checking targets in disc by finding them with PP. If I find them with PP I only wanted to see what disc would do, but regardless of that I was still scooping, because that's the whole point- PP can see stuff in this sand disc couldn't, so if I relied on disc to tell me what to do why hunt in PP?

Only thing though that I could see as a benefit if you wanted to check and decide with disc after finding in PP is that some of these coins and such would sound off a bit PROVIDED I was right over them after finding them with PP, but if I was just doing the normal hunting sweep (long one meaning) over them they wouldn't sound off. You had to get right over them and wiggle. So I guess I could see using that as the determining factor to dig or not. If it won't make a noise in disc right over it wiggling then move on, but just the same you'd still be leaving a bunch of non-ferrous targets behind, because as said many of these coins and such would still null right over them.

I guess it just depends on how "discriminating" you want to be in terms of target rich environments. If there are plenty around that will break through when centered right over them in disc after finding in PP then maybe pass on stuff that won't on certain days. I could see that being useful on some days, saving you some iron digging.

Another thing I was using as a tool- If PP sounded loud enough that even in this bad beach the target sounds shallow enough that I should be able to hear it in disc, then when I flipped over to disc and still nothing but a null, then I knew it was probably iron, because a coin sounding this shallow enough should at least break thru the null some. Many of those were indeed iron, but just the same some were coins or tabs, and it shocked me that even at shallower sounding depths they still were nulling out on me sometimes.

Another trick I already figured out- There was one washed out section of beach where a lot of black sand was on the surface due to rain run off. Over that area the GT was sounding off in disc like a pinball machine. It went bonkers. So I flipped over to PP and, while it was still sounding off in it, it wasn't doing it nearly as much as disc. The trick I used was if the hit in PP over this black sand was wide and broad then I knew it was the sand but if it was a tight spot then I knew it was a target. Worked great, and otherwise would have been unhuntable in that patch.

Only wish I would have tried all metal track over that patch to see if it tracked out the black sand, or maybe even tried fixed by balancing right over a big black blotch of it in one of those large false hit areas. Next time I'm over a wash out black sand patch like that I'm trying those things in all metal to see if it does any better than PP to ignore or punch through it.

I've read in the past of some Sovereign guys saying the All Metal (non-PP) mode has a language all it's own too, so I'm anxious to play with that on this beach too and see how it does. If memory serves, at around the nickle conducitivity the target will go low/high above or nickel and high/low below it, or vise versa (it's one or the other), so that can be useful to judge the conductivity of the target in ways. I've heard some say the All Metal mode on the Sovereign is one of the best in the industry, so I'm anxious to get more practice on that, and in particular to see if it's deeper than PP mode perhaps, or at least deeper than disc in bad sand like this.
 
Reddog, they weren't any deeper than disc could normally hear at any other beach, but at this beach while they were within normal range of disc, they many of these targets were simply and completely choked/nulled out by the mineralization.

But, I just posted a video about 4 days or so ago where I compared PP mode to disc in air tests. Disc showed no change in depth with low or high volume. PP mode got 2" less depth than disc with volume at low. But at full volume PP got 2" more depth than disc! Now, today I only hunted with my volume on the GT all the way down like I normally hunt because my headphones don't have volume controls and if I turn it up surface blasts are too loud. But just the same, even with the volume all the way down, which my test video showed should give PP 2" less depth than disc, PP was clearly deeper.

"Deeper" is a relative term. It wasn't "deeper" than disc in normal conditions, and in fact should be getting less depth than disc with the volume all the way down, but on this beach PP was "better" at hearing targets at moderate depths even that disc simply could not. So if that means "deeper" then yes, it was "deeper", even though my tests in that video showed at lowest volume PP appears to get about 2" less depth than disc. PP simply saw thru this sand better today. In the test video I think from memory PP got 10" on lowest volume while disc got 12" at low or high volume, but PP at full volume got a full 14" deep!

So imagine what it'll do just in share depth even if the sand ain't mineralized. By my count that's 2" more depth, and that video used a thin woman's fused wedding/engagement ring for the test. And remember Minelabs are said to get more depth (often anyway) in the ground than they do in the air, so now think about the implications of what might be possible in certain beaches. IE: Now I know why some Excal guys say PP mode has given them as much depth as *some* PI machines they've owned.
 
I should add one more thought...I had originally adjusted sensitivity based on where disc would keep it's threshold without it nulling out due to the minerals. I'm now wondering if I could have turned sensitivity all the way up in PP mode and the machine would have had no trouble with that? OldBeechNut?
 
PP works great on the wetsand and shallow water for me on the beach's I hunt, and with the remote one can really have a advantage over all hunters.

That is the biggest secret Critter, your able to crank up the senstivity in PP, where you could not run it that hot in discriminate, but with the remote button you are able to switch to discriminate and for the short ID of a target there is no problem.....
Here is a Post from several years ago that turned me onto the PP hunting, and the remote switch. And thanks to Mel Parker for the push on the remote.

[size=large]CJC Post, it could not be said any better then from the old masters...and I do believe "Guvner" was one of the very first to notice the advantages of PP hunting with the sovereign..........Maybe he will ring in on this?
If you have the time read the full post, several great hunters far ahead of the pack at that time..CJC, Walter LI, BB Sailor[/size]

http://www.findmall.com/read.php?21,290025,290025#msg-290025

Currently writing something on the Soveriegn. Thought I would post an exerpt.
All-Metal Mode
When I first heard the flat, overtone sound of the Sovereigns all-metal mode I was not impressed. Small items sounded enormous and I could not imagine how it was possible to accurately separate faint targets from this droning background hum. I now do a large portion of my hunting using this mode, because of its remarkable stability and depth. Like discriminate, the all-metal modes multiple frequency operation has characteristics that identify targets built-in. Getting the best performance using all-metal takes some practice and instruction. This practice involves learning to examine all features of a target response. These features are as follows:
Lets start with signal size. Signal size is a key element of target examination. Because the Sovereign operates on multiple frequencies there is less of the gain effect that is common with other machines. By gain I mean the way that a signal will reflect the surrounding ground. This is most apparent with iron objects because they are similar to the grounds signal. Single frequency machines specialize in recognizing different kinds of targets. Higher frequency detectors respond best to low-conductivity items like gold, whereas low frequency machines favor high-responding items like silver or copper. With many detectors those portions of a signal that are recognized poorly will be grouped in with the ground, causing the signal to appear larger. In effect the machine is also reading the signals halo. While all VLF detectors will indicate a non-ferrous target as a narrower response, this effect is more pronounced with the Sovereign, because its many frequencies are highly accurate--recognizing the entire signal. In many instances it is easier to tell an iron target by the allmetal response than that in discriminate. An iron target will be blaring, wide, drawn-out and will not be centered in the same spot on the ground, as it seemed to be in discriminate. Many hunters have described this response as appearing to move or appearing to be lagging behind the coil, catching up slightly with the sweep.
Bottle caps, because they are steel, will respond in several ways. Newer varieties on the grounds surface will have a rough, overtone sound as the detector works to separate the iron and non-iron portions of the object. At depth, more rusted caps will be longer sound, often with a wow in the middle as the machine recognizes the non-iron, but then attempts to balance out the rust, (as it would ground) producing this lag in the response.
A clean object such as a gold ring will have a more peaked classic wave form type sound. Nails, wire, and bobby pins will usually have a double sound as the Sovereign interprets the elongated shape as two separate targets.
Many of these iron objects will have an all-metal carry over response (see diagram below), which is a result of the machine responding to the area in the surrounding ground where it is reading both ground and target, because of their similarity. What makes these responses tricky is that this similarity can take two forms: Firstly, the signal can be iron--causing the machine to give this drawn-out response as described above. Secondly, the signal can also be a small object close to the surface that also reflects the signal out into the surrounding ground. This would be an object that was very close to the coil and very small, such as an earring. While this is not that common, it is worth mentioning for anyone who wants to develop their skills as a specialized all metal hunter. My tests have shown that these targets are usually not the best signals but objects that have some steel or alloying to promote this carry-over effect by not conducting well.
With a carry-over you have three sounds--entering, the target itself and finally, the leaving response. The larger the coil you are using, the more pronounced this effect will be as the coil picks up more of the surrounding ground. Listening to these ramp up and ramp down responses is the key to becoming an effective all metal hunter with the Minelab Sovereign.
Another very important aspect of discriminating in all-metal mode with the Sovereign is based upon the fact that iron conducts poorly, compared to any non-ferrous metal. Gold and silver are among the best conductors so these signals carry very well. By this I mean that they will tend to sound clean at distance, whereas iron will break up and lose consistency. Although this can be considered advanced technique, with practice its possible to tell that a signal is of interest just by how consistent it is in relation to the perceived depth (faintness), because nothing but a good signal could carry that well. This is the same method used by pulse induction hunters, and learning it is of great value. In effect you are using the Sovereign as one would a pulse, identifying signals by how their size and strength correlate. This technique will allow you to be alerted to the most promising signals and get the most from your machine.
Good targets also have a different voice that does iron or steel. Gold in particular is a clean conductor. That is to say that a gold signal enters and leaves the detection field smoothly. The actual body of the audio response is different too, based upon this good conductivity. Iron is what could be called a diverse signal--that is, it is composed of many different points at which the detector makes the ground / not-ground distinction. This is audible in the grainy and slightly overtoned sound that an iron target will produce. Quite often I have been hunting with the Sovereign in all-metal and heard a signal and known by its clean voice that it was for sure gold. As I learned this technique, I was quite surprised by how distinctive this sound is, you could say that it is the cleanest tone the detector makes, best described as flat (not in the musical sense but instead, unchanging) full and with an even tone. I should make note here that the reason for these detailed tonal descriptions is because of just how much information the signal tone can give you in both modes. It has been these kinds of descriptions that have helped me most to learn to get the best performance from the Sovereign.
One final all-metal technique worth mentioning is that of turning a signal. Because false indications which sound good often are a combination of the previously mentioned iron and ground effect (or halo), checking targets on the cross sweep will often cause a signal to show its inconsistency, as this bridging effect is removed or altered. However, this method of examining signals can be deceptive in that nearby iron can alter a target tone, or the item can be upended and respond poorly lengthwise. Practice and bench-testing will enhance your ability to recognize these signals. As well, the discriminate mode will also reveal nearby iron by nulling before or after the target response.

cjc
 
[size=large]More from BBsailor....2006.[/size]

CJC and All

CJC has it right about carefully listening to the attack and decay of a target signel in the all-metal mode. You can actually tell coins from non coins most of the time by carefully listening, sweeping the target from multiple directions, listening for the classic iron target double beep, and raising the coil to see how fast the coin target response intensity is reduced a few inches off the ground (sand in may case).

One additional tip about hunting in the Sovereign all-metal mode is to install the remote mode change switch using a momentary, normally- open push button. Just run the connections attached to the present mode switch, place the mode switch in the all-metal mode, which is the open swith position, then when you press the button on the shaft near you hand, you quickly close the switch re3motely, and change to the discriminate mode to positivly ID a target. If you want to hunt in the discriminate mode just flip the mode switch on the Sovereign housing and you bypass the momentary switch like it is not there. I used a 1/8" audio jack mounted next to the cable connector on the bottom of the Sovereign housing to connect the jack wires to the mode switch with two thin wires (AWG 24 to AWG 26 stranded). Then, I ran a pre-made 6 ft. shielded mono 1/8" male plug from Radio Shack, plugged it into the jack, taped it to the coil wire going to a small plastic box mounted on the shaft where I can press the N.O. switch with my finger to change modes. You can either hard wire the shielded wire to the small box or add a 1/8" jack on the box as well. Just carry some fine sandpaper with you and clean off the plug(s), as it (they) get(s) corroded after a while out in the elments.

The WOT coil and Sovereign are a killer combination. Get good, sensitive sound-isolating headphones to hear those deep whispers of signals from the real deep ones. Remember, in the all-metal mode there is no fasling as there would be in the discriminate mode. So hunt in the all-metal mode at max sensitivity.

CJC, when is your next book coming out?

bbsailor
 
Old Beech Nut, got your first re-post read and on to the second one here in a minute, and then after that I'm going to read the thread link you posted. Wanted to say for now though that one of the things in particular that grabbed my interest is that CJC is stating that all metal is using multifrequnecy just like disc does. I've always wondered about that, and it would seem he would know having worked so closely with Minelab over the years where he's in a position to find out that kind of information. I am curious though...was that first post talking about the regular all metal fixed mode on the GT, or was he refering to PP mode, which by my understanding is a different form of all metal featuring no ground balance. Mainly what I'm wondering are two things- Is PP or all metal deeper than one another, and does either one provide more target quality traits. Third question would be if either is better able to handle bad mineralized soils or sands over the other. Also curious if all metal track might handle what the other two (fixed or PP) have issues with. Next time I'd at a bad spot where there are heavy black sand deposits on the surface due to water run off on the beach, I'm going to play with all 3 and see if perhaps I can balance out the worst of the black sand, or if tracking does any better at eliminating the black sand issues.

I just did a video comparing all meta, PP, and disc at full volume on numerous gold items, from a gold ring down to tiny gold earrings and thin chains. I tested all 4 of my coils on this issue to see if any had more depth or better small gold sensitivity (besides the ring of course, since I knew the Minelab would have no trouble seeing an intact gold loop such as a ring). I did so much filming/testing/swapping coils/swapping modes though, that I couldn't even tell you which did what until I finish editing and reviewing the video. I had a ruler in the foreground to mark depths with by visual eye in the video. It's a editing nightmare due to how many vidoes and how much splicing I have to do to track each coil on each target with each of the 3 modes, but when it's finish I'm hoping some useful data can be derived from it.


OK, on to your second post here to see what it has to say...
 
Second post read. Great info. Only thing I'll add is that the remote PP switch he's talking of is for older Sovereigns. The GT uses a different switch configuration and I couldn't find any mod how-to for a remote PP for it, so I had to dive in with a multi meter and figure out how the two mode switches (with 3 positions each) relate to each other. I have my toggle switch hanging down from inside a bike end bar as my grip, so it's configured just like it is on the grip for a Whites. Two positions- pulled back and now it bypasses the GT's stock switch setting for Iron Mask On, Off, or All Metal and puts the machine into All Metal, which then turns control over to whichever mode you have the other switch on the GT set at (PP, Fixed, or Track). Thrown forward the remote PP once again returns control to the disc on/off/all metal switch as to where it's set on the face plate. With it wired this way, I have total control as to what modes I toggle between just by setting them on the GT's face plate as usual. The remote PP unplugged from a stereo jack on the back of my GT will still let the GT work as normal, and as said if plugged in it only bypasses the stock switches if pulled into the back position. Thrown forward it's like it's not even there and the GT uses it's normal face plate switches to set things once again.

At the time I did the mod I was still trying to PP with the PP mode. Ironicly I found out later I prefered to PP in disc mode, so I rarely used the remote switch. But now I'm glad I did the mod, because obviously this is going to come in handy for this PP mode hunting, as well as exploring the all metal modes against PP and disc too in the right situations.

If anybody is looking to do this mod with the GT, you can find a thread link in the Sovereign Accesseries sticky. The mod is very easy, and I walk you thru it complete with a few simple part #s from Radio Shack, a pictorial on the schematic I made, and also pictures of the actual mod inside the GT. If you know how to solder it's a simple 20 minute mod. Just remember it'll void your warranty, and as always with all things in life there is always risks involved.
 
Critter check this link out from the Deus forum. For quite awhile I have proved your findings with all metal and then the beach had went dry with my GT after hunting this small place literally dozens of times and finding all the gold and silver rings and coins you eluded a post to a month or so ago. I went and pinpoint hunted this place with my GT several times. The mineralization is obscene here also. What I found out is even in pinpoint I was missing stuff also. I put my Deus on it and well you see what mineralization and iron does to some machines. Look at this link http://www.findmall.com/read.php?83,1775306
 
Jack, good read. Did you hunt that beach in PP mode AND all metal Fixed mode with your GT? And if you did, or even if you just hunted in PP mode, did you crank the sensitivity to max like OldBeechNut says you can for max depth? Also, did you blast the volume to full? Because my tests show PP mode will get deeper with full volume.

All that said, even if you did all that, sure...A different machine will hit stuff another machine can't for some odd reason. That's why you hear about guys just getting into detecting and buying an inexpensive machine and pulling silver out of spots the pros have given up on. Reason being, I think, one of the reasons anyway...Is that different frequencies will hit on certain targets better in certain soils or sands. Another reason being that a coil's eddy currents are unique like a fingerprint. An item at depth in a certain ground matrix can be harder for one coil to "hit" then another. Same deal with targets on edge or masked by iron. If the eddy currents hit it just right one coil will see it while the other won't.

To prove that one way or the other, next time you've got a new beach to hit, grid it out first with your Deus. Then come back with your GT. My money is on you'll find stuff with the GT the second time around just like you did with the Deus. If you exclude everything else, two simple reasons why one will hit stuff the other wont- frequencies being used, and the unique fingerprint of the eddy currents in the detection field. For those two reasons alone, whichever goes last I bet is still going to pull more stuff out of a spot you've pounded out prior with the other machine.
 
This small area isn't about depth at all. It's about mineralization. I hunted in all metal, sensitivity 3/4, volume always wide open for me, RAT phones has the most amazing limiter on them and block all the ambient noise. dug anything that wavered the threshold. Actually had 5 machines on this area, all suffered to an extent. The ETrac and compadre virtually not useable at all. The GT did the best for me by far. I cannot for the life of me figure how this much stuff was still there except mineralization. The Deus blew this place wide open again for me.
 
Wonder if the Bliss would have found more, it seems to be the one for harsh conditions like yours....


And some nice treasure Jack!
 
Jack, thanks for the info. So you didn't try hunting in PP mode then? I'm still testing to see if it or all metal fixed (or track) is deeper than PP. Still haven't edited my test video on gold to see which did what on that, so I have no clue indications yet.

As said, next time you have a new beach to hunt, use the Dues first and beat the place into submission. Then try your GT. I suspect that just based on frequency differences and the unique eddy current fingerprints of coils, you'll find the GT yet finds more stuff goind 2nd like the Dues did. Those two things (frequencies and coil fingerprints) will produce stuff that another machine cleaned out before, not to mention the very nature in how the machine processes the signals against the ground matrix and such. Different "personalities" see things others don't, in both people and machines...
 
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