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Coinstrike practice day

A

Anonymous

Guest
SPent a couple hours trying to learn the nuances of the COinstrike I got at just at the end of last season. I took it to a neighbours backyard that is mostly garden and an old house, as the house is built in 1910 I've dug some old coins here before. I had a few good targets that were pennies from the 50's. I got a good signal but it bounced around between +22-40 all around it, no negatives at all, when I dug a rusty bottlecap I was surprosed , shouldn't the machine give a - (neg) number for this?
One reason I wanted to get the coinstrike was for the iron (-) number , and as I hunt ghost towns a lot was hoping it would . I 'm just learning this unit so will be patient, but any feedback would be great. Thanks, PS the Bottlecap was squished fairly flat. Thanks
 
also with bottle caps, most are either aluminun or tin not iron.
 
so don't worry most all iron should still go negative if you check from different angles when you get to those ghost towns. But Mike's right. The C$ was called "Coinstrike" because it seeks round objects in trash. I dig big round horse harness rings occationally, but pulling a nice coin outta a bunch a nails makes up for it <img src="/metal/html/wink.gif" border=0 width=15 height=15 alt=";)">
 
I've had my C$ for about 3-weeks now and what I have noticed, is what many here have stated when it comes to bottle caps, the supreme nemesis of the C$. If the numbers jump around (22-36) and never lock on, it is usually a bottle cap. I had to dig quite a few to get the confidence of what the machine was trying to tell me. If the numbers lock on and don't move, its usually a coin. I can't wait until I get back out with mine.
Tim
 
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