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AUDIO 1

A

Anonymous

Guest
WHO HUNTS IN WHAT AUDIO FORMAT AND WHY?? JUST SWITCHED FROM NORMAL TO AUDIO 1 --IT'S LIKE HAVING A NEM MACHINE TO PLAY WITH
 
<span style="background-color:#ffff00;">Audio 1</span> is for more depth. Maybe use with FAST = ON
<span style="background-color:#ffff00;">Audio 2</span> gets more depth but should not be used in trashy areas.
<span style="background-color:#ffff00;">Audio 3</span> gets more depth than 1 & 2 and definately should not be used in trashy areas because the tone hangs too long from one target to the other and so could mask a good target from another.
At least that's how I understand it.
 
"In high-trash areas, the <STRONG>AUDIO 1</STRONG> option should be used as it handles these conditions much better than the <STRONG>NORMAL</STRONG> option." (page 5:geek:.
just before that he states that NORMAL . . . in sites without a high concentration of targets."
I always thought it was just the other way around. Normal in high trash sites and 1,2,3 in clean sites.
Get the book!
 
GOT THE BOOK READ
READ THE BOOK
WANTED SOME OTHER OPINIONS
 
Contrary to common practice, I have become a tweaker. I find that I adjust my explorer a lot to suit conditions.
I use Audio 1 on occassion when the site suits it. Really deep signals tend to be faint beeps which may be dismissed as background noise. Audio 1 will turn this faint beep into a full tone. Fainter than a solid target but large enough to be noticed. I do not like to use too much gain with Audio 1. Maybe 6 to 7. You can switch to audio 1 when you find an iffy. It will let you judge the target better.
If you tend to run your sensitivity too hot, Audio 1 is not for you as deep iron will hit you like a 50 caliber machine. A way to set sensitivity is to set the explorer in auto and listen to how a smooth the threshold should be. Then approximate this in manual. You will need to adjust sens as you move from area to area maybe 2 notches up or down to get rid of too much nulling. If you want to avoid this, set it 2-4 notches lower than is acceptable or on full auto.
rgds, bing
 
<img src="/metal/html/lol.gif" border=0 width=15 height=15 alt=":lol"> <img src="/metal/html/lol.gif" border=0 width=15 height=15 alt=":lol"> <img src="/metal/html/lol.gif" border=0 width=15 height=15 alt=":lol">
(from a post below if this makes no sense <img src="/metal/html/smile.gif" border=0 width=15 height=15 alt=":)">)
 
I use Audio1 all the time now. I've used it so long, I've grown accustomed to it and now can't understand the Normal sounds.
Audio1 stretches out the tones longer and seems to give them more "character". I'd rather hear "weeeeeooooooweeeee" than "we, oo, we". I've found that my gold test ring has a much different sound in Audio1 (ferrous sounds). The pitch of the sound seems to increase more at the end of the travel than if it's a pulltab. Lots of hours spent scanning between good and bad known targets in my backyard coin garden. The slower you go, the more it draws out the sound and helps you determine just what's in the ground. If you hunt wide open IM-16, you will hear the low growl of iron often, but if you hear a good tone mixed in, scan a little slower and see what's there. Sometimes it's just a nail, but sometimes it's a coin with a nail.
I was hunting a ballfield the other day and came across a spot where someone had apparently set off a pipe bomb or something. There were pieces of cast iron that sounded a lot like a nice quarter. After digging a few of the pieces, I got to noticing that if I slowed waaay down and rescanned, I could hear the iron growl at the edges of the good tone. I quit digging the cast pieces and still found quite a few quarters and dimes in the same area.
With Audio1, it seems I can scan faster in some areas. If it starts to make a noise, I backscan over it slower. Sometimes Audio1 will limit the high frequency response unless you're going slow. Audio2 and 3 seem to stretch out the notes much longer and you'd have to go really slow to allow the high pitch sounds to come out.
Normal seems to have too short of a response. It goes blip beep blip instead of oooweeeeeeeeeooo. If you do the "wiggle" over a good target, it's hard to get it to shut up usually, which is good. For me at least.
I wish there was a way to post .wav files on this board. I have some recorded using my HP Ipaq pocket PC with a earbud type headphone taped to the microphone input. It actually sounds pretty good.
HH - Rhoderman
 
Hi Rhoderman,
I read the posts often and have taken lots of notes on varous subjects. I'm doing my studys while saving up for the EXll purchase. I have a few sound files I found from internet links that others have posted on our forum. I am always looking for more. Would it be possible for you to email me the files that you have and maybe a description of what you were scanning,speed and such at the time? That kind of information is invaluable to me at this time of study especially where I do not have an EXll to try. Anyone else out there have sound files they would like to share??? I'd love to have them <img src="/metal/html/biggrin.gif" border=0 width=15 height=15 alt=":D"> Thanks to all for the great posts.
HH Ed-
 
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